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Entries in 1v1 Games (3)

Friday
Jan302015

1v1v1

Set Up

  • Gates are arranged in a triangle
  • Each person has a partner
  • While one partner is competing the other is resting
  • Partners tag in and out of the game
  • +1 point for each gate that is dribbled through
Wednesday
Jan192011

ITD Training- January 19

I) Individual Ball Skills- Moves to Beat Players

  • Side Step
  • In & Out
  • Scissors

II) 1v1 to 4 Goals

Set Up

  • Grid is 15x10 yards with pugg goals at each corner
  • 2 teams with each player having a ball

Procedure

  • The starting attacking team dribbles a ball out to start the game and the first defender steps onto the field to defend her
  • The attacker attempts to score a goal by passing the ball into the pugg goal
  • If a goal is scored or the ball goes over the end line a new defender steps on, the attacking player stays on the field
  • If the defender wins the ball, she tries to score
  • If the ball goes out of bounds on the side line, both players are off and the team who did not kick the ball out brings the new ball on

Key Points

  • Setting up your move with a good angel to beat the defender
  • Changing speed in the set up of the move (some times start slow and accelerate, other times go fast the entire time to throw the defender off) keep the defender guessing with how you will beat them!
  • What move to do when based on where the defender is
  • Avoiding the smash- even though we are trying to beat the defender and go by her, we want to protect the ball- We will add in that you can play back to the next person in your line to avoid the smash

III) 1v1 to Pugg Goals

Set Up

  • Field is 15x10 yards with one pugg goal on the middle of each end line
  • 2 teams with each player having a ball

Procedure

 

  • Same set up as the last game, except now there is only one goal to score on

 

IV) 4v4 Scrimmage

The key to this scrimmage is can the kids recognize when they have a 1v1 and take that opportunity.  We will have to combine all of the movement we have been doing to create these 1v1's and then have players who have the confidence to take their 1v1 when they have the opportunity.

Monday
Jan032011

1v1's Avoid The Smash - Training, January, 5th

I) Individual Technical Development- Dribbling Grids
20 min total- 5 min each activity

  1. Fast footwork with tick tock (3 tick tocks then the move)
  2. Fast footwork with no tick tock
  3. Straight ahead dribbling (move every 3 touches)
  4. Moves in open grid (move every 5 seconds)

II) 1v1 To Open Corner In Tight Grid
10 min 

Set Up

  • 10x10 yd grid
  • Three players per grid
  • 2 attackers start in opposite corners and each have a ball
  • 1 defender starts in the middle

Procedure

  • Defender pressures one of the attackers as the attacker dribbles at the defender
  • The attacker does a move and goes to one of the three open spaces
  • The next attacker dribbles at the defender, does a move, and goes to an open space
  • Switch defenders every minute

Key Points

  • Have your head up and be looking around, not just straight ahead
  • Speed variation is the key (slow slow- fast)
  • Different set ups (inside- straight ahead)
  • Recognize where the best place to beat the defender is 
    • Going by them
    • Going to the side
    • Going back where you came from
  • Defenders must work hard 

III) 1v1 To 2 Goals With A Support Option To Avoid The Smash
20 min 

Set Up

  • Two teams: Red Defense, Blue Offense with soccer balls
  • Field is 10x15 yards with 2 goals on one end line

Procedure

  • The blue attacker dribbles the ball and attempts to beat the red defender through either of the two flag goals on the opposite end line
  • If the blue attacker cannot beat the red defender across the end line, she can turn back towards her own line and pass the ball to the next attacker
  • Once the ball is passed the next defender steps out to defend the new attacker

Make It Competitive

+1 point for dribbling the ball through one of the goals

+1 point if the defending team wins the ball and completes a pass to the next player in her line

Key Points 

  • Recognize how to beat the defender going forward
  • Recognize when you cannot beat the defender and keep the ball

IV) 4v4 Scrimmage

If we have enough for 5 teams, the team that is out will rotate in every 2 minutes for the team who has scored the least amount of goals.